Exploring the Titans of the Arcade Era: A Journey Through Legendary Games and Their Impact

Here is a summary of the top arcade games based on cabinets sold and revenue generated, adjusted for inflation:

1. **Pac-Man** (Namco)
– Cabinets Sold: 400,000
– Revenue by 1990: $3.5 billion
– Inflation Adjusted Revenue: $7.68 billion

2. **Space Invaders** (Taito)
– Cabinets Sold: 360,000
– Revenue by 1982: $2.702 billion
– Inflation Adjusted Revenue: $6.61 billion

3. **Street Fighter II/Champion Edition** (Capcom)
– Cabinets Sold: 200,000 (60,000 SF II, 140,000 CE)
– Revenue by 1995: $2.312 billion
– Inflation Adjusted Revenue: $3.58 billion

4. **Ms. Pac-Man** (Bally Midway)
– Cabinets Sold: 125,000
– Revenue by 1987: $1.2 billion
– Inflation Adjusted Revenue: $2.49 billion

5. **NBA Jam** (Midway)
– Cabinets Sold: 20,000
– Revenue by 1994: $1.1 billion
– Inflation Adjusted Revenue: $1.70 billion

6. **Defender** (Williams)
– Cabinets Sold: 60,000
– Revenue by 1993: $1 billion
– Inflation Adjusted Revenue: $1.59 billion

7. **Asteroids** (Atari)
– Cabinets Sold: 100,000
– Revenue by 1991: $800 million
– Inflation Adjusted Revenue: $1.35 billion
– Note: 70,000 units sold in America, 30,000 abroad

8. **Mortal Kombat II** (Midway)
– Cabinets Sold: 27,000
– Revenue by 2002: $600 million
– Inflation Adjusted Revenue: $787 million

9. **Mortal Kombat** (Midway)
– Cabinets Sold: 24,000
– Revenue by 2002: $570 million
– Inflation Adjusted Revenue: $748 million

10. **Donkey Kong** (Nintendo)
– Cabinets Sold: 132,000
– Revenue by 1982: $280 million
– Inflation Adjusted Revenue: $686 million

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